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LiberAI unveils Liber-0, a World Action Model for zero-shot robot manipulation
LiberAI has launched Liber-0, a World Action Model pretrained on over 2.2 million hours of human experience, showing 36% overall success on 60 GPT-6-proposed zero-shot manipulation tasks with no task-specific robot demos.

LiberAI has unveiled Liber-0, a World Action Model (WAM) pretrained on over 2.2 million hours of human experience for zero-shot robot manipulation[1][2]. The company argues that internet-scale human video alone is not enough, and that robots need measured action grounding plus closer embodiment alignment before human experience becomes executable policy[1][3].
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Zero-shot results on GPT-6 tasks
After pretraining, Liber-0 was evaluated on 60 tasks proposed by GPT-6, spanning pick-and-place (PnP), short Non-PnP, and challenging multi-step Non-PnP work, with 10 trials each for 600 trials total and no robot demonstrations collected for those targets[1]. Success rates were 63.5% on PnP, 34.0% on short Non-PnP and 10.5% on challenging multi-step Non-PnP, for an overall 36.0%[1][2]. LiberAI also shows demos such as cup and pouch placement, paper folding, tissue extraction, packing and storage, and boba tea preparation[1].
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LiberSense Glove and the LEO platform
LiberSense Glove is a 0.3 mm, 131 g wearable that records precise finger motion with synchronized first-person and wrist cameras, so collection needs no robot on site[1]. LiberAI's LEO robot pairs dexterous hands, articulated wrists and waist, and chest/wrist camera views aligned with that glove setup to shrink the visual and kinematic gap between human demos and robot execution[1][3].
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Scaling glove data versus web video
Glove recordings scale strongly for fine-grained work: 10 kh of glove data beat 2,000 kh of web human video on transfer after the same robot post-training[1]. The full staged Liber-0 recipe (broad visual prediction, joint world-action learning, then manipulation-focused sampling) reaches 83.6 PnP and 73.8 Non-PnP progress scores after robot post-training, above every single-source configuration LiberAI reports[1].
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Optional Astra planning, and what comes next
For multi-step tasks Liber-0 can optionally take intermediate goals from a reasoning agent such as GPT-6 Astra, while Astra alone scored only 8.3%, 5.0% and 1.7% on the three difficulty bands of the same suite and struggled with contact-rich alignment[1]. LiberAI says next steps include richer force and tactile supervision without losing the glove's lightweight design, plus a larger and more diverse glove collection across people, tasks and everyday environments[1][3].
Sources
Sources for this story.
- Liber-0: Emergent Zero-Shot Capabilities in Multi-Step Manipulation (LiberAI)liberai.com
- LiberAI Introduces Liber-0 for Zero-Shot Robot Manipulation (Access Newswire)accessnewswire.com
- LiberAI unveils Liber-0, a world action model that grounds human experience in robot action (The Robot Report)therobotreport.com
FAQ
Frequently asked questions.
01What is Liber-0?
A World Action Model (WAM) from LiberAI, pretrained on over 2.2 million hours of human experience, designed to transfer human manipulation skills into zero-shot robot action.
02How well does it do on unseen tasks?
On 60 GPT-6-proposed tasks across 600 trials with no task-specific robot demos, Liber-0 hit 36.0% overall success: 63.5% on pick-and-place, 34.0% on short Non-PnP, and 10.5% on challenging multi-step Non-PnP.
03What is LiberSense Glove?
A 0.3 mm, 131 g wearable that pairs measured hand motion with first-person and wrist video, giving Liber-0 precise action anchors for human-to-robot transfer without a robot on site.
04Does glove data scale better than web video?
Yes. LiberAI reports 10 kh of glove recordings beat 2,000 kh of web human video on transfer. After the full staged recipe plus robot post-training, Liber-0 reaches 83.6 PnP and 73.8 Non-PnP progress scores.
05Can it plan with GPT-6 Astra?
Optionally. Liber-0 can take intermediate goals from a reasoning agent such as GPT-6 Astra. Astra alone was much weaker on the same suite (about 8.3%, 5.0% and 1.7% across the three difficulty bands).
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